• givesomefucks@lemmy.worldBanned
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    1 year ago

    Monopoly started out to show that capitalism is based on luck and opportunity, and that the end result is one person owning everything.

    The whole process is miserable and even when you win you have to sit thru a prolonged ending where you slowly drain every last resource from you friends and family.

    It’s not a bad game, they just overestimated how well Americans can pick up irony.

    Originally called “The Landlord’s Game” Parker Brothers changed it to something less obviously terrible in the run up to the great depression.

    I don’t know if Far Side is really that deep but:

    The only way to win is to not play

    Is literally the point the game tries to beat over family’s heads for hours at a time.

  • Sundray@lemmus.org
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    1 year ago

    Whenever anyone suggests playing Monopoly I always insist on following the rules as written. (Auctions, no money on Free Parking, building evenly across properties, when there’s no more houses left in the bank no one can build houses, etc.) The game goes a little faster that way… because everyone eventually agrees to quit and play something else.

    • kameecoding@lemmy.world
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      1 year ago

      If you play by the rules the game isn’t that long, either whoever owns orange or who gets lucky at the beginning just wins the game.

    • RecluseRamble@lemmy.dbzer0.com
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      1 year ago

      When I was a kid the family rule was that the game is only over once there’s a “real” winner, meaning all the others gone bankrupt. Always great for the first loser and easy 3-4 hour games. I just liked playing the bank and sorting bills.

  • IntheTreetop@lemm.ee
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    1 year ago

    I will forever shout it from the rooftops. Monopoly is a 30 minute game, regardless of how many players you have. If you play by the actual rules, and none of the house rules you’ve made up for yourself, it’s really quick and really fun. No families need to be shattered over the game. No friendships lost. Just play by the actual rules!

      • kameecoding@lemmy.world
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        1 year ago

        It’s a critique of capitalism, there not being many choices and alway accruing capital that’s limited in supply is the exact point of the game.

        • chonglibloodsport@lemmy.world
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          1 year ago

          Real life is still worse though. Imagine being added to an already-in-progress game of Monopoly where you start with no money and everyone else already has hotels on every property.

          • jmcs@discuss.tchncs.de
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            1 year ago

            Games have to put playability over realism even if they are trying to make a point. You can randomize the initial money for each player if you want the full experience.

          • kameecoding@lemmy.world
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            1 year ago

            True that, it can be boring, personally I own an expanded version called Cheaters Monopoly, that one has some fun stuff like there is a card that says to not say anything, just take 150 from the bank and if anyone questions what you are doing they owe you 100. When in jail you literally get a handcuff put on you thats connected to the board and if you manage to take it off without anyone noticing and a player makes completes his turn you can get out of jail for free, you can steal houses and hotels and with the same rule if no one notices you can place it on your property.

    • chemical_cutthroat@lemmy.worldBanned
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      1 year ago

      This is it! Everyone I’ve ever met that hates monopoly doesn’t play by the rules. They don’t auction, they put all the money under free parking, and I’ve even had some people that increase the $100 when you pass go once all of the properties are bought. Of course you hate the game, you’ve been playing it wrong.

      • AwesomeLowlander@sh.itjust.works
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        1 year ago

        Everyone I’ve ever met that hates monopoly doesn’t play by the rules

        Or they’ve tried any other modern boardgame released in the last couple decades

      • Z3k3@lemmy.world
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        1 year ago

        I’d love to know where the free parking thing cane from. I distinctly remember not doing that as a kid but then suddenly I don’t know why in my teens(I think) it appeared in a way like it was not doing it was incorrect.

        Never heard of the pass go thing though.

        • chemical_cutthroat@lemmy.worldBanned
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          1 year ago

          The Pass Go thing came from a friend of the family that came over for Christmas dinner one year. It went from $100 to $300 once all the properties were bought, and the reason was “so everyone can afford to land on hotel spaces.” So, yeah, completely defeating the point of late stage of the game.

    • Hazzard@lemm.ee
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      1 year ago

      Exactly, play by the original rules, and play aggressive as all hell. You don’t need almost any property, it’s just fine to mortgage everything but your main set, the goal is to get one very developed set ASAP.

      Not only is this a pretty effective way to win (a conservative player who lands once on a very developed property is basically out of the game), it also makes the game progress much faster, especially if other players are willing to concede before the bitter end. 2 or 3 players like this, and you’ve actually got a recipe for a decent time.

  • CarbonIceDragon@pawb.social
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    1 year ago

    I actually enjoy monopoly. Its not anywhere close to my absolute favorite board game of those Ive played, mostly because I feel like it relies too much on rng and that this makes the strategy less useful, but its at least in like, the top 10 or so

      • painfulasterisk1@lemmy.ml
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        1 year ago

        They should “update” the game rules to mimic the real life experience. 1 or 2 players begins the game either with 25% of the amount of money that the game brings (or with 1 set of average cost properties with either houses or hotels) and the rest of the players begin the game following the original rules.

        They should call it Bezopoly or something like that.

      • CarbonIceDragon@pawb.social
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        1 year ago

        Evolution, settlers of Catan, Machi Koro (okay, that ones more a card game, but it plays like it has a board almost) are top ones. Next two probably vary a bit on the situation, if I’m having to play with children, due to visiting family that has them, King of Tokyo is good. If they’re aren’t any children and there’s a lot of time, I enjoy risk sometimes too.

        I’m not a huge board game player though, so I’ve played, maybe 2 or 3 dozen different ones over time?

  • HobbitFoot @thelemmy.club
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    1 year ago

    I feel like a lot of the major problems from the game, like the house rules or people not wanting to make trades, stems from the fact people not wanting to lose in Monopoly. A loss in Monopoly is a hard loss.

    • DragonTypeWyvern@midwest.social
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      1 year ago

      Iirc the kid had their hand on a piece even though it was the robot’s turn, so it was really just an anti-cheat feature if you think about it.

    • HobbitFoot @thelemmy.club
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      1 year ago

      This is why you let card set turn-ins continue to scale. Eventually, someone gets 50 armies and they snowball across their enemies.

      • Buddahriffic@lemmy.world
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        1 year ago

        Might be good to get a warning sign that the AI wants to take over the world because it will start amassing troops near Siam and if it does manage to conquer Australia, you can be relatively sure that it will spend a few turns building up its bottleneck defense, maybe trading some border country to get a card each turn.

        Lol that just reminded me of the first time I played risk with my cousins, when we thought that players got a card each time they took a country and then the 5 card max rule meant that they could (or had to) trade in for troops in the middle of their turn. The game had a few quiet turns and then absolutely exploded once things got rolling and only lasted some turns after that because we weren’t the most strategic thinkers and didn’t realize there was no reason to stop when you could reinforce your front with more armies than anyone else had combined every 3 countries you took.

    • ITGuyLevi@programming.dev
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      1 year ago

      Depending on how strict you are with the rules, it can be pretty a fairly quick game. It’s not super quick, but it’s no Axis and Allies or Risk.

      • my_hat_stinks@programming.dev
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        1 year ago

        The fact it’s a long game isn’t an issue, the problem is that it’s long and bad. A winner is usually determined pretty early on but then there’s still half an hour of random rolls as everyone slowly loses their money. That’s why house rules are mostly adding safety nets, the game’s already over and it’s just not fun running around a board watching your numbers go down. Since house rules don’t change the core gameplay they don’t fix the game and just make it drag even longer.

        There’s some very good long games and some very good short games, how long a game is doesn’t determine how good it is.

        • ITGuyLevi@programming.dev
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          1 year ago

          I’ll have to respectfully disagree, while it’s not the best game, I can’t say it’s that bad. The whole game shouldn’t take more than 45 minutes unless you’re going easy on someone (like kids but monopoly isn’t really a friendly smiley game).

          I guess it’s really up to what type of games you like to play.