• Swedebearwood@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    37
    ·
    1 year ago

    When the final update came out a few years ago I really believed in that! Now I still love the game and the dev team and their culture should inspire others!

    • Mora@pawb.social
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 year ago

      Which of the “final update, this time for real, believe me you guys, just this one more” do you mean? I think there have been at least 4-6 of those😂 But very happy, that is wasn’t true yet.

    • mossy_@lemmy.world
      link
      fedilink
      English
      arrow-up
      28
      ·
      1 year ago

      I have no clue how they’re making money, I think I bought Terraria for four bucks eight years ago

      • PrefersAwkward@lemmy.world
        link
        fedilink
        English
        arrow-up
        9
        ·
        1 year ago

        There’s always a new 9 year old, 11 year old etc. and always a new gamer of any age, who hasn’t ever bought the game. Same with No Man’s Sky and Minecraft.

        You’d likely make way more if you separate games and DLC, but some companies seem to be fine sticking with just the one. You will still make money as you keep adding things to your evergreen game

      • Tekhne@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        8
        ·
        1 year ago

        And I bought it last year! Just because it’s been out for a while doesn’t mean people aren’t still discovering it. Especially true for a 2d, stylized game like Terraria where maxing out the performance and graphics isn’t essential to make it competitive with newer games.

      • colderr@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        1 year ago

        Merchandise is being sold and millions of people have bought the game and people are still buying it.

    • TriflingToad@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      IIRC there’s rumors they’re working on terraria 2 (or just a different new game entirely) due to the fact that they are hiring some employees that wouldn’t be very useful for terraria 1. Also I believe there has been some twitter hints or something.

    • taladar@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      Virtual worlds are affected by similar problems. If you look at e.g. Second Life, a relatively established one you will quickly realize it has all kinds of users with relatively minimal spec systems and use it in all kinds of contexts where they also do other stuff (e.g. work, watching kids,…). But people who try to build new ones tend to try to build them as VR which is completely useless to that entire user base because they can’t afford a system that runs VR and also won’t work in situations where you need to do other stuff at the same time.

      Maybe what we need is more analysis and fewer visionaries.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆@yiffit.netBanned
    link
    fedilink
    English
    arrow-up
    12
    ·
    1 year ago

    Terraria: Thriving in 2024.

    Starbound: Dead, with its bones eroded to dust.

    Honestly had high hopes for Starbound. “It’s like Terraria, but more!” And then Terraria kept gaining content while Starbound basically never got beyond what it had when it launched.

    At this point, I want to just mod the sci-fi stuff and world hopping into Terraria.

    • mossy_@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      The modding community for starbound is super healthy though. It’s basically the perfect environment for it: no more updates, a lot of established groundwork, conveniently separated game files. Heck, you can completely change the world generation halfway through a playthrough as long as you move to a part of the universe that hadn’t been generated yet