The Picard Maneuver@lemmy.world to Microblog Memes@lemmy.worldEnglish · 1 year agoSure, if you put it like that...lemmy.worldimagemessage-square69linkfedilinkarrow-up11.04Kcross-posted to: absurdity@lemmy.cafe
arrow-up11.04KimageSure, if you put it like that...lemmy.worldThe Picard Maneuver@lemmy.world to Microblog Memes@lemmy.worldEnglish · 1 year agomessage-square69linkfedilinkcross-posted to: absurdity@lemmy.cafe
minus-squareSaleh@feddit.orglinkfedilinkEnglisharrow-up21·1 year agoIsnt there this graveyard off map somewhere in Skyrim, where all the bodies get teleported?
minus-squareFordBeeblebrox@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoWhy would that even be necessary? Sounds like one of those “make a guy with a train for a hat and run up and down this hall” moves they like to do
minus-squareDragonTypeWyvern@midwest.sociallinkfedilinkEnglisharrow-up5·1 year agoTheir code is literally spaghetti
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up3·1 year agoI wouldn’t be surprised if it is true though. Bethesda games are not exactly winning awards for coding elegance.
minus-squareNatanael@infosec.publinkfedilinkEnglisharrow-up2·1 year agoIf they literally don’t have an object delete option then relying on render distance to make it go away is a ridiculous but simple solution
minus-squarejdeath@lemm.eelinkfedilinkEnglisharrow-up6·1 year agoi can’t speak to that, but it sounds plausible. in that case the body location would be updated to those coordinates
minus-squarepotoooooooo ✅️@lemmy.worldBanned from communitylinkfedilinkEnglisharrow-up4·1 year agoGrab the source here before Bethesda DMCAs it.
Isnt there this graveyard off map somewhere in Skyrim, where all the bodies get teleported?
Why would that even be necessary? Sounds like one of those “make a guy with a train for a hat and run up and down this hall” moves they like to do
Their code is literally spaghetti
l-… literally?
I wouldn’t be surprised if it is true though. Bethesda games are not exactly winning awards for coding elegance.
If they literally don’t have an object delete option then relying on render distance to make it go away is a ridiculous but simple solution
i can’t speak to that, but it sounds plausible. in that case the body location would be updated to those coordinates
Grab the source here before Bethesda DMCAs it.