• luap@awful.systems
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      10 months ago

      This will come out about three days before skyblivion officially releases, in order to REALLY mess up Skyblivion, the same as they did for Fallout London.

    • Sabin10@lemmy.world
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      10 months ago

      What, the announcement trailer from 2018 isn’t enough to hold you over until it launches in 2029?

    • brucethemoose@lemmy.world
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      10 months ago

      I mean, Starfield should have been my dream game, but after that…

      I dunno. All my enthusiasm for BGS has been sapped, and I adored Oblvion.

      • acosmichippo@lemmy.world
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        10 months ago

        the scope for starfield was just too much, it was doomed to fail from the beginning. i think they’ll be fine going back to their TES roots.

        • brucethemoose@lemmy.world
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          10 months ago

          I bet the remake will be fine, it’s just technical upgrades, no new writing or anything. Maybe not as “soulful” as Skyblivion, but fine.

          What I am more worried about is “fun” writing and storytelling in new games.

          EDIT: Wrong reply, but you get the idea @acosmichippo@lemmy.world

    • slazer2au@lemmy.world
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      10 months ago

      Why take a third risk (Fallout 76 and Starfield) on the unknown when you can remake a good thing?

    • Brosplosion@lemm.ee
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      10 months ago

      I don’t think they’ve ever realized that Skyrim was a disappointment with better advertising.

    • DireTech@lemm.ee
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      10 months ago

      You joke, but I’d totally be down with an update that integrates better graphics technology and reduces modding issues. Ive played through it half a dozen times in VR and 2d and there’s still plenty of content I haven’t done. Only issue I have these days is the small pool of voice actors so every 5th person has the same voice.

      • ampersandrew@lemmy.world
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        10 months ago

        Or, perhaps optimistically, it’s to prepare themselves to transition off of their absurdly dated engine.

        • Joeffect@lemmy.world
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          10 months ago

          Unless they switch to one of the current Gen engines available, they will keep using the one they have, they just updated it’s now the creation engine 2… and that was for starfield and ES6. And it seemed like the same engine for starfield.

          • ampersandrew@lemmy.world
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            10 months ago

            This remake is allegedly going to be in Unreal. Even if ES6 is in Creation, their next project can move to something better.

            • Ephera@lemmy.ml
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              10 months ago

              If it is in Unreal, that’s going to be interesting. Presumably, mod support is out the window then.

                • Ephera@lemmy.ml
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                  10 months ago

                  Well, I mainly mean that they’d need to put in quite a lot of work to make the existing Oblivion mods work with it or to develop a new modding API. I doubt, they’d put that much work in for a cash grab remaster/remake.

                  I mean, I have heard of some weird constructs before, where games used their own engine for physics and whatnot, and only used Unreal for rendering. If that makes sense for them to do, that would preserve support for most mods.

  • JayEchoRay@lemmy.world
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    10 months ago

    I see the title - and first thing I think

    “Oblivion, now with 16 times the upscalers” in Todd’s voices