- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
I finished the game already, but the biggest quality of life update is being able to use Soul Pods to dispel illusions so you’re not more or less locked in with Yatzli while exploring in the later Acts. Set your expectations appropriately, and Avowed is a hell of a game, but it’s got more in common with Dark Souls or God of War than it does Fallout: New Vegas or Skyrim.
It’s hard to “set your expectations accordingly” when you go from baldur’s gate 3 and Kingdom come Deliverance 2 to this. It makes me wonder what could have been before development was restarted.
Well, playing through the first KC:D now, I can tell you it was rough to go from Avowed’s combat to KC:D’s, but that’s okay, because KC:D has other strengths. When development gets restarted, it’s not because it was shaping up into a better game than what we ended up with.
Seems like everyone was all over Avowed the week it was out, then I hardly heard it mentioned at all until now.
That being said, these seem like some nice QoL features but I don’t really see this persuading many people to hop in and buy it.
I finally played through Avowed a week or two ago and went in with low expectations. I had heard all around that it was a decent 7/10 game, but I was pleasantly surprised.
It’s not New Vegas 2 or anything, I think most of the people who worked on FNV have long since left, but I still really appreciate Obsidian games for what they are.
Physical edition? No? Sorry, not interested.
Okay. Company will cancel.





