• 9_Propulsion@lemmy.worldOP
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      7 months ago

      It took a several sessions (playing with kids ages 8 and 10 where attention span is tricky). But we loved the game.

  • gonzo-rand19@moist.catsweat.com
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    8 months ago

    How do you guys convince your group to play complex stuff like this? My group’s more accustomed to Martian Rails and Agricola but I dream about playing Arcs, Cosmic Encounter, or even Twilight Imperium one day.

    Alternatively, how does one find a group that is naturally drawn to heavier games?

    • Match!!@pawb.social
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      8 months ago

      we trained our group up by starting on Sentinels of the Multiverse and then Spirit Island

    • Sonor@lemmy.world
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      8 months ago

      I recommend eclipse:second dawn over twilight imperium. Almost the same experience in half the game time.

      • gonzo-rand19@moist.catsweat.com
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        8 months ago

        I will have to look into that. I have a whole spreadsheet about space-themed conquest/diplomacy games that I’m thinking of trying to get them into. I have to find a game with the right feeling for this group because they’re very picky (in a good way) so I appreciate your suggestion.

        • Sonor@lemmy.world
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          8 months ago

          There is a digital version so you can try it without dropping serious money on it if you want :)

    • Brainsploosh@lemmy.world
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      8 months ago

      They’re rare to be sure, maybe you start collecting them whenever you play with new people and organise a recurring Crunchy Game Night?

      We currently manage about 1 crunchy game night/month

  • EvilBit@lemmy.world
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    8 months ago

    My first game was kind of ruined by someone deciding that rather than trying to win, they would just try to wreck my shit. It wasn’t fun.

    But the game seemed like it has a lot of potential otherwise, as long as you have four hours to spare.