The good: WB development studios have been limited to making games off of only WB properties for so long. Developers would come up with a pitch or a prototype, but it wasn’t allowed to be an original IP, which was bad for them and Warner Bros., since it made it harder to sell off the video game division by itself. Maybe this will give those devs more freedom.
The bad: We’re rapidly approaching that Bojack Horseman joke where there are only four companies with extremely long hyphenated names, and Netflix doesn’t seem to know what they want to do in the video game space or how to do it. They have an incentive to lock games exclusively behind subscriptions, which is what everyone was afraid Game Pass would do but Nintendo and Netflix are doing this already right now.
Welcome to AOL-Time-Warner-Pepsico-Viacom-Halliburton-Skynet-Toyota-Trader-Joe’s… I love you.
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Netflix: Hold my beer
They will make a really good series that well serves a niche DC property and then end season 2 on a cliffhanger and cancel it.
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Will this means there will be an actual chance of other game that utillizes the nemesis system patented by WB?
Netflix gaming has existed to support it’s streaming business. I imagine the WB catalog being used for that. At best maybe some native Android and iOS ports of WB games. But I think the highest potential is a GeForce Now competitor except a Netflix catalog rather than Steam
Huh. A long time ago I would’ve thought this purchase would’ve gone the other way around.






