• itsathursday@lemmy.world
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      2 年前

      It was so good! Has anything really filled the gap? I guess some game engines are able to handle 2d but the simplicity of flash made it awesome

      • cynar@lemmy.world
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        2 年前

        Flash, by its nature was a security risk. HTML5 can do a lot, as well as various game engines, e.g. Godot. Unfortunately, they also lack the simplicity of flash.

          • gornius@lemmy.world
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            2 年前

            HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.

            • vortic@lemmy.world
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              2 年前

              Whenever I hear “this thing is powerful” my brain replaces it with “this thing has a really steep learning curve”. The reason flash was so popular is that it was easy to learn the basics.

          • El Barto@lemmy.worldBanned
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            2 年前

            Got it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there.

            But yeah, Flash was more ubiquitous and sort of fun to use.

    • Squiddy@lemmy.world
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      2 年前

      Yes! If anyone reading this hasn’t watched any of Alan Beckers videos, do it! All of them are gold.

  • K1wI@lemmy.world
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    2 年前

    If you love this kind of stuff, look up the game Your Only Move Is Hustle.