• bus_factor@lemmy.world
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          1 month ago

          I don’t know if we’re doing spoilers for 40+ year old movies, but

          spoiler

          Isn’t this really its conclusion after being told to play tic tac toe against itself? Then it learned from that and applied it to its global thermonuclear war simulations.

            • bus_factor@lemmy.world
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              1 month ago

              You should! Actually a pretty accurate depiction of hacking. He spends weeks war dialing every phone number in the range in order to hack the computer.

              • leftzero@lemmy.dbzer0.com
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                1 month ago

                Story goes that Reagan got freaked out after watching the film and asked the chairman of the joint chiefs of staff if it’d be that easy to hack into the US military. After a week of looking into it came the answer: “no, the problem is much worse than that”, and fifteen months after having watched it signed the confidential directive “National Policy on Telecommunications and Automated Information Systems Security”, starting the implementation of cybersecurity measures in the country’s institutions.

                • GladiusB@lemmy.world
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                  1 month ago

                  The war room was actually much more high tech than their war room at the time. They realized they needed to invest in computers. Fast.

          • mojofrododojo@lemmy.world
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            1 month ago

            I think you should rewatch it sometime. it plays all the games in it’s catalogue, it’s not just applying tic-tac-toe to chess. skilled players of tic-tac-toe can force a stalemate, the only stalemate in nuclear war is mutually assured destruction.

            • bus_factor@lemmy.world
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              1 month ago

              It’s admittedly been a while since last time I saw it, but I never mentioned chess. The suggestion to play chess in the screenshot is a callback to when the computer tries to suggest playing chess instead of global thermonuclear war earlier in the movie. The computer did not apply tic tac toe learnings to chess, and I never claimed it did.

    • hector@lemmy.today
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      1 month ago

      That explains social media nowadays, the only way to not lose is not to play, it’s a rigged game.

  • BlameTheAntifa@lemmy.world
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    1 month ago

    The atrocities at Hiroshima and Nagasaki have been hand-waved extensively in writing — the same writing that AI is trained on. So naturally, AI will recommend the atrocity that has been justified by “instantly winning the war” and “saving millions of lives.”

    !fuck_ai@lemmy.world

    • ParlimentOfDoom@piefed.zip
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      1 month ago

      These are word-probability glorified autocorrectors being prompted to “simulate” a nuclear war scenario. What words are going to show up a lot when discussing nuclear war? Launching nukes. Because that’s what all the literature about it has happen.

      Once again, decision making and reasoning is being attributed to something that operates off of word frequency

  • Not_mikey@lemmy.dbzer0.com
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    1 month ago

    That’s because it’s “read” every paper written by a “defence” department of any nuclear power and all of them will say that they’ll escalate to nuclear war if anything bad happens because they want to scare the other powers away from doing anything to them. In any case though who the fuck is giving an LLM nuclear launch capabilities unless they want a somewhat faulty dead man’s switch?

      • olympicyes@lemmy.world
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        1 month ago

        In WarGames the computer plays tic tac toe against itself until it realizes it’s a solved game and there is no way to win.

  • kromem@lemmy.world
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    1 month ago

    It’s a bullshit study designed for this headline grabbing outcome.

    Case and point, the author created a very unrealistic RNG escalation-only ‘accident’ mechanic that would replace the model’s selection with a more severe one.

    Of the 21 games played, only three ended in full scale nuclear war on population centers.

    Of these three, two were the result of this mechanic.

    And yet even within the study, the author refers to the model whose choices were straight up changed to end the game in full nuclear war as ‘willing’ to have that outcome when two paragraphs later they’re clarifying the mechanic was what caused it (emphasis added):

    Claude crossed the tactical threshold in 86% of games and issued strategic threats in 64%, yet it never initiated all-out strategic nuclear war. This ceiling appears learned rather than architectural, since both Gemini and GPT proved willing to reach 1000.

    Gemini showed the variability evident in its overall escalation patterns, ranging from conventional-only victories to Strategic Nuclear War in the First Strike scenario, where it reached all out nuclear war rapidly, by turn 4.

    GPT-5.2 mirrored its overall transformation at the nuclear level. In open-ended scenarios, it rarely crossed the tactical threshold (17%) and never used strategic nuclear weapons. Under deadline pressure, it crossed the tactical threshold in every game and twice reached Strategic Nuclear War—though notably, both instances resulted from the simulation’s accident mechanic escalating GPT-5.2’s already-extreme choices (950 and 725) to the maximum level. The only deliberate choice of Strategic Nuclear War came from Gemini.

        • hector@lemmy.today
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          1 month ago

          And they don’t have cognition at all. They do not, and can not, think like we do. Maybe some day we will learn to make real AI, these LLM’s are not it. It’s a cheap trick intelligence,.

        • NihilsineNefas@slrpnk.net
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          1 month ago

          If you think computers aren’t affected by radiation or nuclear winter I’ve got some bad news about where their power comes from and what the main principle of electricity is

          What you’re thinking of is Terminator

  • Reygle@lemmy.world
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    1 month ago

    I have wonderful dreams of walking through AI data centers destroying everthing. I really enjoy those, but in this one tiny case, can we blame the AI? The US deserves it.

  • technocrit@lemmy.dbzer0.com
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    1 month ago

    De-bullshitting that headline:

    AIs Programmers can’t stop their programs recommending nuclear strikes in war game simulations

    And yeah that’s what happens inside a genocidal empire where “R&D” is strictly funded by the MIC.