- cross-posted to:
- playstation@lemmy.zip
- cross-posted to:
- playstation@lemmy.zip
Sony says “We don’t want PC gamer money”, PC gamers reply, “K.” and play something else.
Seriously, everytime I caved to hype and downloaded a demo or purchased a Sony published game… it was for nothing, just cool graphics, and I ended up refunding it. As a 42 year old, I’ve played those kind of games countless times, graphics alone won’t grab my attention enough to keep me playing.
That said, if they ever published the shadow of the colossus remake on Steam, I would buy that in a heartbeat just to collect it. I’ve finished it multiple times, but I want to be able to comfortably play it whenever I please, with the touch of a button, for the rest of my life.
I’ve enjoyed the Sony PC games I played, though that’s Ghosts, God of War, and Spiderman, so only way they were gonna be bad is if the PC port was dogwater.
That said, is it just Colossus you like, or the gameplay loop? Cuz Praey for the Gods scratched the itch fairly well for me, and Motorslice is a recent one I’ll probably be grabbing aftet I finish my latest open world addiction.
I’ve bought Pray for the Gods when it launched the Kickstarter. The lack of polish put me off. The bar was too high. I enjoy the PS2 version more than PFTG… the script, the ambience, the score, performance, I like SOTC more than PFTG in every aspect except graphics.
They can’t force PSN accounts on PC gamers so they’re dropping out. That’s how it looks to me. Good riddance.
Seriously I don’t think there’s any game that I’d want to play enough to just get a console at this point. Plus we know if we wait long enough they’ll decide they want money again
This was my thought right here. Also, didn’t they already try this once and back down?
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Seems like Sony is no longer prioritizing the multi platform live service market expansion that only encourages people to buy less PlayStation consoles.
Ok, don’t take my money.
If I really want to play your game, I will wait for the emulator.
This is funny, given that I remember what a big deal people made about it.
Making PC ports was their strategy for a whole five years! They didn’t even make it an entire console generation.
They were just getting people primed for future live service games. Did Sony port game franchises that didn’t have some lsg in production?
Both god of war and horizon zero dawn?
At one point I was considering getting a used PS4 or something because God of War looked right up my alley. Never pulled the triger because of the cost and because I knew I couldn’t enjoy it as I could on a PC (I’m unable to play games like that on a controller).
So happy I could get it and experience it on a PC. And while I’m sad I won’t be able to get any sequels or the upcoming remake I’m now not buying a PS even harder.
No PS games for me anymore then I guess
That’s cool. I’ll wait for the 12-pack “in case you missed it the first time” of these games, later.
I just… Don’t care. I bought horizon zero dawn, thought it wasn’t good, and never even finished it. I haven’t bothered with any of their other single player pc releases. There’s so many good games already out on PC.
Maybe if they make the PS6 smaller than a house and cheaper than the deposit for one I might buy it.
No see, the goal is the opposite. The PS16 will both be as large as a house and cost as much as one and you will just live inside.
See, Sony’s main source of income is insurance, what better way to sell insurance than to sell homes?
Ok, bye then. I have a ps5 but its collecting dust and i guess it will stay that way because this is stupid.
They are big mad about the steam machine
Tanis to no longer bring good American currency to Sony
I wonder what the margins and volume are on console sales versus game sales? How many people actually buy a console for exclusive titles, and how many PC game sales would be needed to make the same profit?
I think the incentive to get into PC to begin with was live service revenue. The Last of Us and Spider-Man both had live service games in development, so Sony was trying to give consumers a taste of those worlds via the single player critical darlings. They also tried that stunt requiring a PSN account to play Helldivers.
Those live service games have since been cancelled, and the PSN requirements have been walked back. If they can’t make perpetual money on battle passes and PS+ subscriptions, why give Steam a cut of the game sales?
Not saying it’s right or wrong, but I can understand why they’d do it.
Whatever makes sense business wise I guess.








