eerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 3 年前Playtest packet 6media.dndbeyond.comexternal-linkmessage-square55linkfedilinkarrow-up19cross-posted to: dnd@lemmy.cadndnext@ttrpg.network
arrow-up19external-linkPlaytest packet 6media.dndbeyond.comeerongal@ttrpg.networkM to OneDnD - 5e UA Material/Discussion@ttrpg.network · 3 年前message-square55linkfedilinkcross-posted to: dnd@lemmy.cadndnext@ttrpg.network
minus-squaredumples@kbin.sociallinkfedilinkarrow-up2·3 年前Heightened Metabolism is a great feature. It lets the monk get an extra short rest per day. This is great for the groups who never short rest as well as those that do. 1 minute is easy to slip in at any point outside of combat
minus-squareKandiru@ttrpg.networklinkfedilinkarrow-up2·3 年前Give warlocks this and bring back short rest warlocks!
minus-squaredumples@kbin.sociallinkfedilinkarrow-up1·3 年前I liked the short rest warlock. I also track time in our dungeon crawls using 10 minute dungeons turns.
Heightened Metabolism is a great feature. It lets the monk get an extra short rest per day. This is great for the groups who never short rest as well as those that do. 1 minute is easy to slip in at any point outside of combat
Give warlocks this and bring back short rest warlocks!
I liked the short rest warlock. I also track time in our dungeon crawls using 10 minute dungeons turns.