fox@lemm.ee to Factorio@lemmy.mlEnglish · 2 years agoFriday Facts #395 - Generic interrupts and Train stop priority | Factoriowww.factorio.comexternal-linkmessage-square5linkfedilinkarrow-up149cross-posted to: factorio@lemmy.world
arrow-up149external-linkFriday Facts #395 - Generic interrupts and Train stop priority | Factoriowww.factorio.comfox@lemm.ee to Factorio@lemmy.mlEnglish · 2 years agomessage-square5linkfedilinkcross-posted to: factorio@lemmy.world
minus-squarebeirut_bootleg@programming.devlinkfedilinkEnglisharrow-up4·2 years agoGenerics, in Factorio? Next thing you know the game will be Turing complete.
minus-squareIgnotum@lemmy.worldlinkfedilinkEnglisharrow-up3·2 years agoWhat if i told you… It already is!
minus-squaredev_null@lemmy.mllinkfedilinkEnglisharrow-up2·2 years agoWhich isn’t really as big of a deal as it sounds. Even Magic: The Gathering is turing complete.
Generics, in Factorio? Next thing you know the game will be Turing complete.
What if i told you… It already is!
Which isn’t really as big of a deal as it sounds. Even Magic: The Gathering is turing complete.