morrowind@lemmy.ml to Sync for Lemmy@lemmy.worldEnglish · 2 years agoHeard we were posting sincslemmy.mlimagemessage-square5linkfedilinkarrow-up174
arrow-up174imageHeard we were posting sincslemmy.mlmorrowind@lemmy.ml to Sync for Lemmy@lemmy.worldEnglish · 2 years agomessage-square5linkfedilink
minus-squareSomeonePrime@lemmy.worldlinkfedilinkEnglisharrow-up6·2 years agoDepends on if you normalize it or not.
minus-squareitslilithlinkfedilinkEnglisharrow-up1·2 years agoInteresting, I mostly know it from physics, where we basically only use the unnormalized form, but in signal processing the normalized one is more common. TIL!
sin(πx)/πx is all you need
Isn’t sinc just sin(x)/x?
Depends on if you normalize it or not.
Interesting, I mostly know it from physics, where we basically only use the unnormalized form, but in signal processing the normalized one is more common. TIL!