

But with all that XP from all the fish he killed, shouldn’t he be a high level by now?


But with all that XP from all the fish he killed, shouldn’t he be a high level by now?


But then you’re still missing out on killing the dragon.
Never! I swear by d8%4.


Wow that’s enough for checks notes three quarters of a scroll.
They still have goblin warriors with higher intelligence than kobold warriors. And silver dragons are significantly smarter than white dragons. Did they get rid of the thing where you can tell if a dragon is evil based on the shininess of their skin? Or is it just not on the statblock anymore?
And I imagine very few people play games where demons and devils aren’t generally evil.


Not our sun, but other than the hydrogen (which is only a small portion by weight), they come from suns in general.
Isn’t Polymorph a healing spell? It gives you tons of temporary HP.
In D&D, they’re just objectively right. Older editions had certain races as being inherently evil. Even now, there’s differences in intelligence between races.
I know names of shades. I don’t know what exactly the difference is between teal, turquoise, cyan, and blue-green.
OP made the meme while on a flight across the Atlantic ocean.
Does that mean black and white are the same color?


Poor. … A poor lifestyle means going without the comforts available in a stable community. Simple food and lodgings, threadbare clothing, and unpredictable conditions result in a sufficient, though probably unpleasant, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you still have to contend with violence, crime, and disease. People at this lifestyle level tend to be unskilled laborers, costermongers, peddlers, thieves, mercenaries, and other disreputable types.
Mercenaries are a pretty unsafe job, and they can still only afford 2 sp a day, so I don’t think workplace safety factors in much.


If you can make ten times the employee’s pay, then human employees vs skeletons is just a question of 10% of your income. But high-level necromancers are going to be more expensive than just paying commoners.


I did list that, but doing the math is helpful. This is less useful for labor, but you could use executions or assisted suicide. If aging in their universe is anything like ours, I imagine there’d be no shortage of good people who’d rather go to heaven and donate their money to charity than spend it supporting themselves as they slowly and painfully die, but even in 3.5 where there were downsides to old age, the worst it got was +3 wisdom and -6 strength. Commoner was a class, so they’d roll ability scores and someone could have a Strength of 4, but they could also level up and improve their ability scores.
The other problem is that they’re making zombies, not skeletons, and there’s no rule that zombies decay into skeletons or anything like that. Though I suppose if we’re playing RAW, there’s no rule that zombies decay at all or are unsanitary.


Do they? In 3.5, undead didn’t need to sleep, but 5e doesn’t seem to have rules for that.
Even if you’re making 85.2 gp a day, that’s a pittance for a level 20 wizard.


You have to be a really good capitalist. If anyone could do that, they’d bid up the price of employees until the companies can barely turn a profit. And at that point, the skeletons barely help.


The problem is getting an army of undead. If a level 20 wizard uses all their spell slots on reasserting Animate Dead every day, that’s 128 skeletons. They’d presumably be untrained laborers making 2 sp a day, so it’s 25.6 gp a day. You’d be the world’s poorest level 20 wizard.
If you want a proper army, your options are having a whole bunch of necromancers, a Lich using its Lair Actions to regenerate spell slots, the Wand of Orcus, or using Finger of Death to murder people for years. And that last one only gets you zombies.
Edit: It’s 142 skeletons if you’re a necromancer wizard thanks to Undead Thrall giving you an extra pile of bones.
but it was in the original rules. Caster picks a category. GM has the statistics.
I see. I agree that the original rules pick the category and the GM does have the statistics. But it doesn’t say anything about the GM choosing which creature is summoned, which is what they were saying before.
They’d probably go with Sandy Sandy Desert.