Arkhive (they/she)

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Joined 3 年前
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Cake day: 2023年6月23日

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  • I don’t live in Maine anymore, but his handling of this, and clear stance on other issues important to me, have actually strengthened my willingness to vote for him was I still in the state.

    I actually believe him when he says he got it while drunk on a night off with the marines, supposedly not knowing the meaning at the time. He then went on to say he immediately scheduled to cover it because getting it removed would have taken too much time to figure out because Maine doesn’t have any places that do it. Like he wanted that shit no longer visible on his body asap and went out of his way to get it done sooner than later.

    Similarly with LGBTQ+ rights. Yeah he said some edgy shit on the Internet a long time ago, but he’s said he’s changed and now aggressively supports queer rights in Maine. Idk, maybe he’ll pull a Fetterman, but I don’t get that vibe.

    Even if he is still in the process of fully deconstructing things, he is clearly taking the correct actions in the here and now to further that process.

    I grew up with people like him and almost without fail, when I actually sat down and had real conversations with them as adults, they’ve been positive and minds have been changed in all directions.

    Blue collar Mainers are some of the first people to hate billionaires, and fiercely support small government, personal freedoms and privacy. This honestly means supporting queer rights in so far as they want the freedom to be themselves too. They have been systematically lied to by a party that doesn’t actually want small government or personal liberties, and many of them have realized that.

    We need to be able to welcome these people willing to be educated, and genuinely capable of changing their thinking and their ways. These people are closeted radical leftists. We will need them on board.

    He seems to walk the walk as well as talk the talk.


  • See the other comment about what Sunshine and Moonlight are, but I wanted to toss in I use that, as well as a stand alone instance of Steam on my living room PC. My living room PC is noticeably weaker than my main PC, so for some games I stream them via Sunshine/Moonlight, but for a lot of indie titles I just run them right in the living room PC.
















  • Depending on the game and comfort with bash scripting you can roll your own mod managers. I don’t really play Minecraft anymore, but if I did it would be heavily modded. In an effort to avoid installing a client/launcher beyond the one I already use I just keep folders for mod lists and configs, and then have bash scripts with aliases to do all the necessary file moving to swap between mod packs.

    This doesn’t really work for most other games, but for things that run natively on Linux can usually do the trick.

    For things running through proton it’s a bit more involved, but I also found a lot of satisfaction in figuring out how to manually install mods within the proton prefix. Used to have to do that a lot to mod Skyrim when it first came out and I got it running through wine on a school issued MacBook.


  • There is a very well done in game journal, that is essentially the wiki. It includes crafting recipes, as well as more free form, expository writing on general gameplay and progression. Most mods also do a good job of including their own journal pages and info as well. Though there’s some things that take struggling on before the info provided fully clicks. There is a prospecting system for example to help you locate ores since they are rarer with bigger deposits. I struggled with it for a while, but eventually you develop this sort of intrinsic sense of how to use the info the tools provide. There’s a very satisfying progression in most of the game systems from floundering at first, then understanding the numbers behind it, then internalizing the optimization and it becoming instinct. Very much matching the layperson to apprentice to specialist progression. I’ll finally add that the game does have sort of RPG style classes that encourage people to play multiplayers and specialize into a particular job. There’s is a commoner class that doesn’t have any drawbacks, but also doesn’t have the bonuses the other classes get which is okay for single player, but to give a small spoiler,

    Tap for spoiler

    I’d suggest using the tailor class for your first solo play through. Winters are brutal and being able to repair clothes rather than always have to craft new ones is huge. Also flax, plant lots of flax as soon as possible.

    Don’t be afraid to abandon a save after a few in game days and take what you learned into a new one. Or check out the difficulty settings/sliders, there’s lots of ways to tune your experience. If you don’t get your feet under you it can be grueling to try to recover.


  • Ahhh, that’s good info. I didn’t know about the viscosity factor. I’ll do further research.

    The auto injector I linked gets a normal syringe loaded into it rather than having the dose pre filled into it. It’s basically a needle cover that can actuate the syringe, rather than a fully stand alone item like an EpiPen.


  • Tbh I didn’t read your whole post, but looking through the heading titles I don’t think you touched on this. There are products that basically turn a syringe into an auto-injector, like an EpiPen. This means the needle is never visually exposed, both before and after injecting. I’m fine with needles, but once I’m on injections I’m still probably using one just for the ease of use.

    Autoject is the brand I know off the top of my head, but I think there are others.


  • If you know Terrafirmacraft it’s roughly that. Basically to even get to a point where you’re chopping down trees, there’s a few hours of gameplay trying to replicate fairly realistic early human technological progression. But it has a shockingly good late game with quests and dungeons and bosses. Due to the slower nature of the tech progression, and you being a relatively fragile creature in a shockingly cruel world, the game feels like it’s always going somewhere. There is always something you can be doing to prep in some way.

    It uses a lot of diagetic UIs and in world crafting which I love. Modding it is as easy as clicking the install button on the mod webpage and it launches the game and prompts the install. I do suggest using some mods, even on a first play through, because a lot of them are just things that make sense, and often get worked into the full game over time.

    A couple more game changing mods I’d suggest are rivers, wind, sailboats, and canoes. Basically anything that makes water a slightly more viable form of transport once you’ve got a bit of tech. The game has more or less accurate geology, so materials will only spawn in specific rock types, and those rock types only occur in specific areas due to tectonic plate interactions. This means you’ll often go on loooonnngg expeditions to find a particular material, and I find water transport to be a very balanced tool with rivers because you cannot sail or paddle up stream, but downstream is very fast. You can use this to your advantage in some ways, while still forcing you to portage your gear at other times.

    Anyway, I love this game. Check out the comm for it! !vintagestory@lemmy.ca




  • Arkhive (they/she)Mto196joycons on steam rule
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    7 个月前

    Crawl. Has to be one of my fav couch games.

    Was this as simple as connecting over Bluetooth? I recently put a PC in my living room, but I’m currently using a PS controller. Would love to be able to lounge with split joy cons like I can on the switch.