

Well, 8 is good. As long as game is fun some flaws can be ignored. Though hope the take the feedback and improve it in next game. Did you use amiibo? Miss anything?
Didn’t use amiibos, though I’ll admit that some good music would’ve made the desert portions less boring. Ended up with 100% items and 92% scans, which almost certainly is my highest collection rate for any Metroid game. There’s some “Scout Bots” that you can activate late-game that will tell you the locations of items you missed, which is a really nice QOL feature.
Haven’t checked the spoiler, but should I play Tsukihime before Witch on the Holy Night? The latter is on my wishlist on your recommendation, but not the former.
Nah, Witch on the Holy Night chronologically takes place before Tsukihime so it’s a good starting point.













I agree, there’s a lot of good ideas in Prime 4 that could turn into cool things if developed properly in a future game. Bike is a good example, it’s very fun to ride but also tied to some of the worst aspects of the game like the empty desert and the crystal collection.
I forgot to mention but that section felt really out of place. Why the hell does Samus need a driver’s license for a bike in a post-apocalyptic world?