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Joined 4 months ago
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Cake day: February 22nd, 2026

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  • There’s some broken nonsense in conservative world views.

    Perhaps chief among them (no pun intended) is the idea that hierarchy is good and natural and inevitable. Flowing from that there’s the idea that different rules apply to different people. And the famous “in groups to protect, out groups to bind” thing.

    So things like welfare are abhorrent to them. That’s messing with the hierarchy! Some people need to be down in the gutter. Without the underclass, then everything falls apart and all their auffering was for nothing, and their sense of self can’t handle that.





  • Considering how you are behaving here I find it extremely unlikely that you are widely regarded as pleasant. Really. Go read your post again, where you escalated all the way to “go fuck yourself”.

    Furthermore, your post is foolish.

    First, an ad hoc change of rules to benefit the players is fudging. You should talk about it with your table because groups are different, but many people feel strongly about it.

    Second of all, in my post I suggested that if players like being able to interrupt big spells, they could either add a house rule to cover that, or change to a system that does it out of the box. And you’re blowing up over that?

    Third of all, not every table is the same. Some tables would enjoy the wreckage of “wow we really shouldn’t have bunched up like that. Well, I think I’m going to roll a rogue next because evasion sounds nice”.

    Your post is garbage. You’re mad at some imaginary “evil GM” story in your head.










  • I don’t think that kind of fudging makes for good DND. You could maybe remind the players that wizards cast spells earlier in the scene. But if you want something like that play a different system, or add a consistent house rule that’s written down. Some games let you interrupt spell casters.

    Huge anti-fan of ad hoc stuff in otherwise rules driven games.