• 5 Posts
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Joined 2 years ago
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Cake day: June 14th, 2023

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  • Only jumped in a few times now, had a pretty good experience so far, PvP has been not too bad, I’ve been shot a few times, but when people see I don’t return fire they chill out.

    I did get killed once inside the extraction elevator, bit as I had already closed the doors it counted as a clean exit and I got a couple of achievements for leaving while downed, and leaving with another player, so maybe they were doing me a favour 😅

    So far, so good, buy I don’t really see anything more interesting than CoD DMZ or The Circle, so I don’t think this will hold my attention




  • If you can get used to just using the two touchpads for everything then you can get the most out of the Steam Controller and no other controller compares.

    For FPS games for example you can bind the left touchpad to left joystick, make the outer ring toggle the left click to ‘run’ then use the touchpad click to activate something else like dodge (B)

    The right touchpad can function as mouse for look, but also on touch activate gyro as mouse to help with accuracy, then right click can be melee or even configure a 4 button pad so you have more options.

    Then you have the back buttons and the 4 shoulder buttons all at your finger tips and you don’t need to move your hands.

    I like the touchpad for platformers too, completed Hollow Knight with just the touchpads





  • Monster Hunter World - Iceborne I can’t stop! The game is such a marathon…

    I think I’m about halfway through and I’m starting to find the difficult spike a bit much so I’m focussing on some easier optional quests to get materials for upgrades which is quite nice as I get through them quickly.

    I love how the game looks and feels, prefer it to Rise, but I think I prefer the combat in Rise. The problem with MHWI is the new clutch claw mechanic, it makes monsters get staggered during a fight and leaves them out of distance so you have to use the claw, it really breaks the rhythm of the game, plus they have inflated the monster health massively in Master Rank to compensate for the new mechanic which means fights can take ages if you don’t take advantage of the clutch claw moves perfectly.

    Looking forward to Monster Hunter Wilds at some point in the future.