

Not only requires emulating the game more resources, its also the configuration and imperfect N64 emulation state that muddies just a little bit. Plus a native port to PC can use everything that a normal PC game could too without tricks, such as widescreen, better controller support with new features, higher fps and so on. Emulating a game still uses the same CPU of the original system and other constraints.







I hope someone will create a Super Mario 64 Maker. Someone already did this with the N64 ROM itself, meaning it even runs in an emulator. But having this on the PC port directly would be incredible.