• WonderRin@sh.itjust.works
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        8 days ago

        “Damn, Conversations suck since the latest update, they changed the entire gameplay”, except they were just playing it wrong the entire time and the update just patched a bug.

      • Deceptichum@quokk.au
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        9 days ago

        RimWorld is great, but it’s a shadow of what Dwarf Fortress offers. DF is the gold standard for depth and mechanics.

          • MrFinnbean@lemmy.world
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            8 days ago

            I always default to answering with this when somebody asks questions like that.

            Darwen childcare:

            It’s like regular childcare, except with more dogs, and less care. The idea is simple, but will take some finesse to perform.

            1. Construct a box. It should be 3x3, leaving a 1 tile center free. The walls should be wall grates and the corners should be actual wall. Alternatively, perhaps ideally, the center tile could be a floor grate (not a hatch). The roof should be either a floor grate or a hatch.
            2. Place a child into the box. Creative abuse of levers, wall deconstructions, and hatches can be used.
            3. Place 12 years worth of ☼Dwarven Syrup Roast☼ and assorted booze into the box, by “dumping” it onto the roof and then opening the roof via lever, causing the items to fall down. For this reason, the floor would need to be solid to accommodate a food stockpile.
            4. Place a female dog in the box.
            5. Wait 12 years to unleash disaster.

            The premise is fairly simple. Animals enclosed in a tight space will lash out randomly, often attacking a dwarf in the same tile. This extends over time to create a biological danger room, where the dwarven children are subjected to 12 years of consistent dog biting, scratching, and watching the dogs kill each other, quickly leveling up the child to legendary dodger, perhaps wrestler/kicker/biter/etc if the dwarf manages to counterattack. Not sure if a dwarf will counterattack an animal. The child will eat the food from the floor that he’s been staring at for the past 12 years, and will ideally be comforted by some lovely mist falling right beside him. Once the years have passed, and the child grows into a scarred, hardened, tough-as-steel dwarf (don’t forget agility, endurance, etc) who doesn’t care about anything. Or, keep the lid closed, and throw in a weapon and shield, and replace the dogs with goblins.

            The only issue is trying to get the child to survive without going berzerk. But then again, that might just turn into training for the other caged children, right?

        • DahGangalang@infosec.pub
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          9 days ago

          Yeah, but the learning curve. I just can’t seem to find a good rhythm with timing (that is: either I’m playing with the dwarves moving and they go crazy too fast, or I’m paused and just don’t feel engaged with them). I def feel Rimworld hits a good comfy zone on this.

      • Korhaka@sopuli.xyz
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        9 days ago

        If you haven’t used the Geneva convention as a checklist, have you really played Rimworld?

      • bluesheep@sh.itjust.works
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        9 days ago

        Haha yeah I just used the first games that came to mind, and since automation games are by far my most played I suppose those might be overrepresented. But rimworld is a time sink too haha

      • bluesheep@sh.itjust.works
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        9 days ago

        That’s fair, I never really got into the strategy genre so those didn’t come to mind. But I have people on my friends list who have an absolute insane played time in Civilization so I can see where you’re coming from

      • WonderRin@sh.itjust.works
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        8 days ago

        I’ve been playing EU4 since around 2018-2019 (on and off, to be fair, not consistently), and still don’t know a lot of stuff about the game.

        It probably doesn’t help that I’m playing it on and off because I keep having to relearn things I used to know.

      • SmoothOperator@lemmy.world
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        9 days ago

        I tried to get into it a while ago, but it felt so half-cooked. This weird voice-over with the mispronounced words, the obscure tech tree and overall progression, I don’t know…

        It felt like a lot more work to get into than Factorio or Satisfactory did back in the day, with a smaller payoff.

        Am I missing something?

        • Tar_Alcaran@sh.itjust.works
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          9 days ago

          I dunno, I played it very early on because it was factorio with space travel. Now factorio is factorio with space travel though… It was fun at the time but not for very long (like 20 hours and I finished it).

          I don’t even recall a voiceover…

          Honestly, the orbital stuff and different planets were the best features, but Factorio has those now and they’re pretty great.

          • Minnels@lemmy.zip
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            9 days ago

            I love Factorio but I don’t know if I like the new planets. Except Gleba. That place is great. Think I spent like 50% of my space age play through there. Maybe it is just the space rocket part of the game I don’t like… Stupid rockets look awesome but such a pain to design every time :(

    • 50MYT@lemmy.world
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      9 days ago

      This one is missing “captain of industry”

      Anyone who ticks the factorio/satisfactory/Dyson box should check it out. Free demo.

      Don’t blame me if you time skip a few days after.

    • sp3ctr4l@lemmy.dbzer0.com
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      8 days ago

      KSP Realism Overhaul players:

      Amateurs!

      lol I kid, I kid.

      Lets also not forget the various autism powered map painting simulator games.

  • Blackmist@feddit.uk
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    9 days ago

    “Oh yeah, I’m a big gamer. I play FIFA and COD. And next year I’ll play next year’s FIFA and COD.”

    • FatVegan@leminal.space
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      9 days ago

      That’s literally my barber. Every time i sit there he asks: you play video games, right. And i’m like :yeah. Then he asks what i’m playing, and i just name the games i play right now. Just four or five games. Over the span of almost 10 years now, he hasn’t heard of any game I’ve played. When i ask him back, the answer is always either fifa or cod or both.

  • Lost_My_Mind@lemmy.world
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    9 days ago

    Have you heard of this one game? It’s called SUPER MARIO BROS!!!

    Indy classic. Came out a few years ago. You probably never heard of it.

      • Tonava@sopuli.xyz
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        8 days ago

        Ah, shit, I thought I was safe for it being a main stream game, but I guess not. The Sims 2 for me

    • AnarchistArtificer@slrpnk.net
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      8 days ago

      Absolutely. If you’re able to get that many hours into a game, it probably makes it an autistic game.

      Though as I typed that, I realised my mom has an ungodly number of hours in Candy Crush, and she definitely doesn’t play that in an autistic manner (she’s just depressed and doesn’t have any friends)

      • I Cast Fist@programming.dev
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        7 days ago

        (she’s just depressed and doesn’t have any friends)

        Fucking relatable. I got 3 friends, barely see any of them because of adult life :/

      • MehBlah@lemmy.world
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        8 days ago

        Just because I’ve built a death star and launched it doesn’t mean I’m autistic.

    • Agent641@lemmy.world
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      8 days ago

      I never use RCS to dock in orbit. I can do it with reaction wheels and main engine alone. I don’t even bother to put RCS on my ships.

      • MehBlah@lemmy.world
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        8 days ago

        I used to do stuff like that. For the last several years I just sandbox with full mechjeb and treat every launch like its the last ship off kerbin. If it doesn’t take twenty minutes real time to five minutes mission time on launch I need to add more parts. I use just a few mods. I have the full atmosphere pack, a fuel balancer and a part welder. Oh and I currently have the tardis added again.

        I’ve been playing since it was in beta and there was only kerbin and the mun. It took a week to get to the moon manually and a few more days to go there and back. I was instantly addicted. That xkcd is me except I didn’t do anything on there except the first thing and the last thing. I’ve had to use jeb to push the capsule out of orbit because I had used all fuel including the RCS. Wasted days creating a perfectly balanced communications constellation. Today though I really enjoy packing everything in to one shot and wasting years in time just going to a planet and farting around.

      • domdanial@reddthat.com
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        7 days ago

        I only did that once on an Apollo style mun mission when I realized I didn’t put any rcs on it after 2 hours of mission. Took a few quick loads so I had enough fuel left to get back.

      • MehBlah@lemmy.world
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        7 days ago

        First off I have both of the addon packs with all the robotics parts. I didn’t buy them. They just appeared in my downloads one day on the KSP site. I’m pretty sure I was one of the first people to buy it. I know I bought it early on the first day it went on sale. I have KSP 2 and its fun but the original is the one I really like.

        I’ve built some really crazy shit. Did ultra low orbits on moons in just a suit. Parked multiple asteroids at KSC. I like it and when it gets boring these days I just don’t play for several months. I’m currently going for a base on every possible orbital body. I also have this mid sized rover made up of five by five x200-32 tanks welded together with large rover wheels and those are really fun jumping around on the mun. I added the realistic atmosphere pack to make flying kerbin more visually appealing with the realistic sky. I haven’t found a single game in the last ten years that I can stand for more than a few months. They seem to be all play to win these days and like many others they have lost me as a customers

  • RalfWausE@feddit.org
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    9 days ago

    Disclaimer “autistic PC game” triggered this post.

    Am i the only one sinking… ungodly… hours into Nethack?

    • topherclay@lemmy.world
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      9 days ago

      Mastering nethack was one of my proudest achievements in a way that is incredibly embarrassing, but also the only people who know nethack enough to be properly embarrassed for me are also the people that might understand my pride lol.

      • Mniot@programming.dev
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        9 days ago

        Hell yeah! When you click over from “this game is impossible wth” to kicking Rodney’s ass so much that you’d expect him to just give up…

        Nice work cracking a tough game!

    • Zanathos@lemmy.world
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      9 days ago

      After looking this up, I have apparently been playing a remix of this in the form of PixelDungeon, then moved onto the now superior Shattered Pixel Dungeon running 7 challenge mode.

      If you’ve played these, how do they compare to Nethack as I won’t be able to give it a go for a few days?

      • Evil_Incarnate@sopuli.xyz
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        9 days ago

        Nethack is the original. It has almost everything. I was playing many years ago when you could use a pickaxe to rob a shop. Then cops were introduced and I kept doing it anyway and collecting rubber hoses. Then you couldn’t dig the walls anymore, so I had to teleport out with my loot.

        Don’t read the wiki at first… And try to be creative.

      • cevn@lemmy.world
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        9 days ago

        Nethack is bigger, has more stuff, more interactions, takes longer and more systems. SPD is like a distilled version, maybe streamlined even. However I find that the OG with curses interface and ASCII monsters engages my imagination more.

        There are NH variants as well (like PD -> SPD). I am trying Unnethack rn as well as evilhack.

    • BlameTheAntifa@lemmy.world
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      9 days ago

      For me it’s EUV. I can’t stop. I don’t want to stop, but I can’t. I have a very unhealthy relationship with the bastards at Paradox.

    • bridgeenjoyer@sh.itjust.works
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      8 days ago

      Hell yes man. I have an alias in my terminal so I can just type nethack and it connects me to the nethack telnet server where I can play on my account and watch others. Other people are always amazed when I show them this exists. That game is insane.

    • DahGangalang@infosec.pub
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      9 days ago

      Big same. I’m closing in on 10k hours in Rimworld (been playing since 2016) and don’t know if I should be proud or ashamed.

      • fibojoly@sh.itjust.works
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        9 days ago

        If you are having fun, I’m sure the Rimworld devs would be happy to know it.

        Meanwhile the C-shites are probably dying inside, knowing people like you exist. Fuck. Them.

          • topherclay@lemmy.world
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            9 days ago

            My guess is it’s like a slur for “C-suites” aka the CEOs and CFOs and bean counters who want you to buy more games and only play them for a few days so you can spend money money on the next game.

            The devs are happy if you enjoy their game but the businesmen are unhappy that you aren’t spending more money.

            If I am correct on this crazy interpretation then I don’t know if I should be proud or ashamed.

            • jaybone@lemmy.zip
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              9 days ago

              Though bean counter is usually a term for an accountant, who typically is not an “executive”. Or at least isn’t making driving decisions. They just like report the numbers.

      • Bosht@lemmy.world
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        9 days ago

        I really love city builders and settlement type games but I just cannot figure out how the fuck to play Rimworld. I’ve been through the tutorial like 5 times. I honestly don’t understand what I’m missing. Love the ANNO series, played games like Prison Architect, ‘Honey I started a cult’, etc. so it’s not like I’m unfamiliar. Idk. I feel like my brain is just broken with that game.

        • DahGangalang@infosec.pub
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          9 days ago

          Yeah, I’ve no idea how I figured it all out, but I remember a steep learning curve.

          The big thing for me is finding a rhythm in the gameplay loop and just sitting comfy in it. While I often describe the game as my “war crime simulator” and a “frantic rush from one dumpster fire to the next”, I still find my deepest chill just watching my pawns live their lives farming rice and ranching a herd of boomalope.

        • Korhaka@sopuli.xyz
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          8 days ago

          Turn the difficulty down, the game is normally designed to be pretty brutal which might not be what you are looking for if you want a typical city builder.

          Then with various DLC packs add so much more to the game! You can sell slaves to the empire who later give you a shiny cube, worship the sacred cube, form cults dedicated to the cubes embrace, build spaceships to spread the cubes love, create an army of undead ghouls to protect the eternal cube, create an army of clone child soldiers to man the artillery that annihilate all that dare taint the cubes glory by their presence!

          • Bosht@lemmy.world
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            8 days ago

            See I always hear these absolutely bizarre and amazing stories and I have yet to play one myself =[ makes me so sad lol.