- cross-posted to:
- rpg@ttrpg.network
- cross-posted to:
- rpg@ttrpg.network
I am running a fantasy campaign (using the Ptolus setting), and the PC just looted a “conspiracy board” from the hideout of a rather unhinged creature.
I’ve added a bunch of elements that might or might not be relevant for the campaign. And the element with the most strings to other elements was “beer price increases”.
And I’d like to mess with the minds of the players some more. Thus, I could use some ideas for sinister reasons why the beer prices in a city might have increased.
Any suggestions?


A blight brought on by mystical means beyond the control of the hapless out of town merchant who invoked them solely for the opportunity to corner the market with his trove of inferior beer he couldn’t sell elsewhere. Once the players figure out the merchant is responsible, it becomes apparent there’s a far greater threat in the supernatural causes of the blight and they now must face off with them.