Valve made the Steam Controller CAD & STL files available, pushing again for modding, right-to-fix, and so on!
#SteamController @deshittification@thebrainbin.org
https://steamcommunity.com/groups/steam_hardware/announcements/detail/702141174212723353
https://gitlab.steamos.cloud/SteamHardware/SteamController
#deshittification
Pushing for Linux, Proton, open hardware (even if partially), seemingly at the point of obsession…
I suspect they do so after Microsoft released Windows Live, a competitor to Steam that came by default in the system Valve supported.
If someone at Valve had a change of heart, or just want to save their hides after that, either way, a major company pushing for things that result in #deshittification is a win-win situation afaik. =)
(Also breaking the post like this due to bridging it to Bluesky and fediverse microblogging)
I suspect it has something to do with that time Windows bluescreened while Gabe was holding a presentation:

Wasn’t that an intentionally Portal 2 teaser, or am I thinking of a different time
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Sweet! I’m going to 3d print one and sit in front of my TV making spaceship noises pretending I’m playing a game!
This is good, now if only the controllers were in stock for more than 30 minutes!
Wow.
Excellent news!
Well hello there new community for me to subscribe to!
Very cool
Any other console makers doing this? 😂
😬
Standalone driver when? I’m waiting, Valve.
Valve has a monopoly Valve has a monopoly Valve has a monopoly Valve has a monopoly /s
😬
But jokes aside, I’d say it’s closer to being part of an oligopoly. And when a player of such market dynamic moves in an “undesirable” way (to the others involved), it lessens maneuver capacity from the others.



