The headline is inflammatory, but the article just boils down to “Feedback might be that a class is boring, but the solution isn’t necessarily tweaking the class itself. Rather tweaking the progression systems or other tangentially related systems could be the solution.”
Which seems level headed to me
Patients are good at identifying symptoms but not providing solutions because they aren’t doctors
Drivers are good at identifying problems but not providing solutions because they aren’t mechanics
Diners are good at identifying dishes they don’t like but not at providing solutions because they’re not chefs
Music fans are good at identifying music they do not like but are unable to write record and perform hit songs because they are not the artists and musicians that wrote recorded and performed said hit songs.
G*mers are idiots
In other news
Water makes things wet
This and other shocking revelations to come
Wow. Where did this fountain of wisdom come from?
Users are good at identifying problems, but are unable to articulate what the problem is and are quick to invent solutions that aren’t even directly related to the problem.
Maybe…and I’m just spitballing here…they shouldn’t have to? It’s kind of the job of the development team to make a functional, fun, and relatively bug-free game.
We’re good at providing guidance to solutions when we openly discuss the problems. We can also often provide direct solutions too. (Just look at the modding community, constantly fixing and optimizing games…for free.)
And users, for sure, are good at finding problems…because they use the thing. (Keep paying less for QA and users will find more problems 🤷♂️)
We’re just focused on providing/delivering a quality experience and centering people and the art.
They don’t often center making more profit and reducing headcount.
So yeah, to a producer, we don’t offer any solutions that please their upper management.
But the whole point of a producer is to understand what the users want, even if they don’t know it, and articulate it into the production. I know my body and my symptoms, but I can’t treat myself because I’m not a doctor.
So is he really just saying he doesn’t like his job?
Devs: Players have no idea how to solve problems!!! 😡😡😡
Also devs: *Rolls unofficial patches and mods into the official game*
A few devs who are players does not make all players devs.
Bring devs problems, not solutions from people that think programming is “if not fun then make fun”. Otherwise we have to work backwards.
If (!fun)
{
return fun
}
I don’t think that does what you think.
If not fun return fun?
fun=false
if (!false) return false
You’re looking too far into a joke.
You’ll find that even if I set fun to true before returning that it doesn’t actually work that way.
Yeah there’s no return for a true. Depending on your language your compiler may complain.
And yeah I tend to kill the joke.
Too bad the vast majority of issues with BioWare games have nothing to do with development, and everything to do with casualization of gameplay, lack of cohesive vision, and each iteration not giving a fuck about the world and the lore established in the previous one.
For the most part, I agree. A lot of people aren’t good at providing solutions to a lot of things. But there are definitely good ideas that come from players.
Yeah. I’ve seen some players’ ideas. Players are, on average, idiots.
I’m reminded of when players want to add critical miss effects to DND. “I added critical misses to my DND game! On a natural one really bad things happen! Like you drop your sword!” -> “But fighters make way more attacks, right?” -> “yeah” -> “so they’re going to critically miss a lot more” -> “…yeah” -> “so a fighter making four attacks a round has a 18% chance of dropping their sword every round” -> “…what?”
This seems to complete dismiss the existence of mods which for pc gamers some find hard to go back to the vanilla version.
Which overturns the idea with it not being concepts but actual ideas to solutions put out by people who weren’t part of development.
I’m sorry, what? This reads like it went through a machine translation.
Are you trying to say that mods are good, and thus players have good ideas?
If so, I’d respond with a reference to sturgeon’s law. Many players are idiots. There’s a small minority that have good ideas. So my original claim that players are, on average, idiots, would hold up.
It seems you are insulted at the general idea of having suggestions given, and fall to subjective claims for your argument and throw in insults like saying I sound machine translated.
Doesn’t seem like you ever wanted a discussion in the first place but to vent.
It’s not an insult. Your writing does not seem native, with errors and unusual phrasings, and was hard to decipher.
Sturgeon’s law ( https://en.wikipedia.org/wiki/Sturgeon’s_law ) is jokey but pretty well known. Not sure why you think I’m insulted.
Producer is bad at identifying problems, also the solution is making it opensource and run on linux.
…players are paying you; solutions are your f*cking job…
Speak for yourself
This is why people should just keep their mouths shut. File this one under “you’re the asshole now …”






