

I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.


I mean, the similarities kind of begin and end with a character that can climb, use a sword, and ride a horse. SotC isn’t even open-world.


Thank you for the clarification. Very cool project!


I’m not really an OS guy, so forgive me if this question has an obvious answer. When a thread migrates, it keeps its stack and register, thus any data contained within this can be used in the destination process (correct me if I’m wrong). Thus sending a message could be as simple as migrating a thread and having that thread copy data from its registers or stack memory to the current process’s memory space. However, how does the thread find process-specific addresses and handles (e.g. a mutex)? For example, I’m picturing a scenario where you are implementing an MPI library and want to use thread migration to send (small) messages from one local process to another. The thread orchestrating the send simply loads the data from memory and migrates, but how will it know where to store the data to? Would there need to be a data structure stored in a fix offset in memory that contains the destination address of the receiving process?


come up withregurgitate the best one-liner


You give two weeks so you leave on good terms, not because you have to. Have you never needed a referral for a job?


They’re not. Even though I really enjoyed living in the Bay Area, I’m not blind to how dystopian it can feel. Just hang in the Tenderloin. Or if you really want something eye-opening, shoot on over to Oakland. The area is still great, but it’s a poor value when you consider it has the mkst expensive CoL in the country. I’d love to see the area get itself a little more together.
Edit: though the other commenter is right. Castro street has nothing to do with the TL


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I think you have it backwards. Coding games is complicated, and that’s why AI can’t be used to code them effectively.
I’ve been playing Sekiro lately. While it’s not generally on the top of “immersive games” lists, I find it immersive because of how cool the gameplay makes you feel. When you are just completely focused on timing each parry and reading the attacks of your enemy, it makes me feel like I’m actually in the game doing these feats. Combine that with the fact there are few cutscenes and little dialogue, and I’d say it feels pretty immersive.


It’s also the basis for a popular hardwaregeneration language, chisel. No clue why they chose it
You might need to add sudo, OP


I’m not a natalist, but let’s be real: the number if deaths caused by gun violence miniscule relative to the entire population. That said, 6 out of every 100000 kids die of firearm injuries and is the leading cause of death in children. Gun control is something that need to be improved in the country for sure. I’m just not sure it is a significant threat to “Clara.” A much bigger threat, imo, is the state of education and reliability of information today.


OK, but being a victim doesn’t make you immune to this categorization. A victim of sexual abuse who rapes someone is still a rapist. Someone who was persecuted for their race who then persecutes others for their race is still a racist. Victims don’t get a “Get Out of Jail” card.
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I don’t think engineers need encouragement to be cynical. More often engineers need to lighten up.


Not exactly easy to immigrate to, as you can see from the comment about CRS scores


This question is asked as if there is an obvious destination. Where do I move? Europe/UK isn’t exactly killing it lately, so that’s out. That leaves Australia and NZ for English-speajing countries, but I know nothing about them. I could move to Japan since I know some Japanese, but the Japanese are not well-known to be accepting of foreigners. The PM is literally trying to limit immigration. So where should I be moving as an American?


I personally love Killer7, but I won’t pretend that most people would enjoy it. However the soundtrack is great.


But then that’s not evolution?
I suppose it depends on your definition of open world, but areas are basically only connected through the hub world, i.e. the castle area. There is virtually nothing to do in the world other than fight the colossi. It’s a great game, and certainly influential in its own right. However for better or for worse, I don’t really think it fits the mold of a modern open world game, and that’s specifically what BotW reimagined.