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Joined 2 years ago
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Cake day: July 20th, 2023

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  • Compared to crypto and NFTs, there is at least something in this mix, not that I could identify it.

    I’ve become increasingly comfortable with LLM usage, to the point that myself from last year would hate me. Compared to projects I used to do with where I’d be deep into Google Reddit and Wikipedia, ChatGPT gives me pretty good answers much more quickly, and far more tailored to my needs.

    I’m getting into home labs, and currently everything I have runs on ass old laptops and phones, but I do daydream if the day where I can run an ethically and sustainably trained, LLM myself that compares to current GPT-5 because as much as I hate to say it, it’s really useful to my life to have a sometimes incorrect but overalls knowledgeable voice that’s perpetually ready to support me.

    The irony is that I’ll never build a server that can run a local LLM due to the price hikes caused by the technology in the first place.






  • As much as I don’t disagree, I think the “Apple is closest to Nazism” comment touches on something different. Other massive American companies have awful practices but they don’t care particularly how their way of making money looks. Apple wields a specific aesthetic power that generally dictates a hegemonic uniformity, that strays the line of being to their detriment at times. I don’t think any other big tech company would care in the same way if not for their desire to copy Apple.



  • I don’t mind it being deep, just don’t fill it with your actions and deeds. A big part of fun for TTRPGs is ‘play away from the table’, which for the players is typically making art, backstory or builds for current or future characters. Most long backstories I read don’t invalidate a level 1 character but mostly explore values, just as my real life story could be as deep as I choose to write it and I’d not even have the skills to be level 1.

    My suggestion is:

    • Get people together for a session 0. Only pitch the campaign and tone then, if not construct it collaboratively too.

    • Hand out pieces of paper or card face down, have each player take 1, and ensure there is one between each player. These cards say Love, ally, rival, or enemy.

    • Explain that players should make an NPC for their backstory that matches this word, and should make a shared NPC with the person next to them based on the card between them.

    • Now let them take another card of their choice. They can either make another NPC with this, or use it to make the relationship to one of their shared NPCs asymmetrical.

    • They can design their NPCs and backstory now or before session 1, up to them.

    Finally, explore what the players can choose to do to contribute between sessions to the game. If they don’t do anything, that’s fine, but they should have a way to meaningful contribute to something. Typically I encourage world building and cultural lore, such as unique foods and why that has a thematic resonance.

    This is hard to structure, I had a player who was a former forever DM, who played a knowledgeable librarian in a former monster hunter guild. I asked her to make some monster statblocks, as she’d know them inside and out in character.

    My advice to players:

    Make your backstory show that your character has done no huge deeds yet, and most importantly, have everything that matters in it revolve around NPCs. Not just is this the best drama, but NPCs can move, join factions, be redeemed, betray you, die and everything else.

    • That cost halfling village you design that perfectly exemplifies your character, but will never be seen in this urban campaign halfway across the continent? Make the most important part of it the mayor’s daughter who happens to be your childhood friend.

    • The strange necklace that made you stronger but more angry when you wore it? The final time you saw it was when your brother stormed out of your co-owned business after a bitter argument.

    • The lord who helped you smuggle your liquor into the city? That’s the same lord that wrongfully imprisoned the player character next to you.

    One of my favourite scenes from a campaign came when a player, after spending a session getting the chance to meet with a resistance leader, turned to the others and said “this is my ex-wife”. That whole dynamic was interesting too, as both had come from a warrior culture and initially parted due to neither being the “strong warrior”, now both trying to fight against that same faction a decade later.

    My all time favourite NPC was a talented tailor in an urban campaign, who owed one player character a favour and was generally fond of them all. Nothing like the party having a go to guy for fancy or silly outfit amendments.




  • I chickened out of avoiding Google at the last minute because my primary bank is app only and I’d heard that it doesn’t work on different OS’s.

    That was months ago, and with the news, I’m beginning to look into ways to Jump ship, it’s just happened to coincide with my jump to Linux setting up my first home server and work being busier, so I’m not really setting any time aside for it for a while.


  • Khrux@ttrpg.networkto196framework doesn't rule
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    2 months ago

    Without arguing politics, the world is sliding very quickly towards facism and being on guard against it is incredibly important. I’m not buying a laptop and putting money in the pockets of someone who may then donate to or fund facism. None of that applies to a developer of a free open source software whose political ideal world is not rapidly approaching.








  • Blurry photos is fine to make an stylistic choice. The 2019 movie The Lighthouse stylistically looked like a 1920s film, before modern music intentionally used bitcrushing, it used vinyl cracks, boomer shooters made in this decade intentionally look like 1990s Doom clones.

    When a medium’s shortcoming is patched by technology, it ultimately becomes an artifact of the era where it was accidental. Once a few years have passed, it becomes more synonymous with the era than the mistake.

    It’s not necessarily nostalgia, Gen Alpha and the younger half of Gen Z never grew up without smartphones, so they don’t miss the era of poor film photography. Although every generation does this simulation of forgotten mistakes, it’s particularly poignant now, where the high quality, perfectly lit, professional feeling photos convey something artificial, i.e. smartphone software emulating camera hardware, faces tuned with filters or outright AI generated content. Even if it’s false imperfection, the alternative is false perfection.

    Art using deliberate imperfections that were unavoidable in the past is romanticising something perceived as before commercialism, and that’s admirable.