• Erna_muse@lemmy.zip
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    I think the real hole in the market is a simple device that could replace the remote control.

  • Vince@lemmy.world
    link
    fedilink
    English
    arrow-up
    56
    ·
    4 days ago

    Beating mouse + KB is hard and people already have good enough Xbox/ps controllers to justify buying another

    • Squirrelanna
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      The absolutely unplayable stick drift in my last 3 Xbox one controllers says otherwise.

    • CIA_chatbot@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      4 days ago

      This is the correct answer. I use a controller on console because I have to. There are very few game genres (imho) where a controller is superior to a mouse.

      • DerisionConsulting@lemmy.ca
        link
        fedilink
        English
        arrow-up
        13
        ·
        4 days ago

        To add onto your point, a lot of games where mouse+keyboard isn’t the best set of inputs, neither is a controller. Things like flight games or racing games.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          2 days ago

          I’m now thinking of an amazing feature the Steam Controller could have had that would have made it actually above other controllers. If the pads also had programmable screens, you could have throttle displays and stuff on them, that are set by touch. It still wouldn’t be a flight stick, but it’d be a lot closer. That ability would actually justify it above other controllers. Currently it seems good, but I’ve already got controllers and can’t justify $99 for another one.

        • CIA_chatbot@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          4 days ago

          Exactly, honestly fighting games are the only genre I can think of where a controller is better than keyboard/mouse… maybe platformers?

          Edit: again this is my personal opinion. I knew a guy back when lan parties were still a thing that would play shooters with a trackball and he would annihilate everyone. We all got our preferences :)

          • Keshara@piefed.blahaj.zone
            link
            fedilink
            English
            arrow-up
            8
            ·
            4 days ago

            Souls like games are pretty much always far superior on controller imo over m+kb. M+kb just feels janky for me in souls likes

            • Vince@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              ·
              3 days ago

              Yeah they don’t make them with mouse and keyboard in mind or even pcs at all despite elden ring launching on steam at the same time. First version of Elden ring you couldn’t two hand a weapon, not possible with the default key binding. Also first patch had the funniest item on it, something like “Fix to use the GPU”.

          • Zahille7@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            4 days ago

            I actually bought a Logitech trackball mouse shortly after I got my PC. My grandpa used to use one and I thought it might have been good for some gaming, but it had been too long since I last used it so it didn’t feel right.

      • chatokun@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        7
        ·
        4 days ago

        It’s just a personal experience thing for some games. I use controller (8bitdo Pro PS style) for FFXIV, Monster Hunter games, and a few smaller games that use third person overhead (Isometric?) as well as general turn based RPGs, but almost never for anything that feels similar to a shooter. Ark, Warframe, BG3, and a bunch of other survival/builder games, X4 etc are all keyboard and mouse.

        There are some that may seem like they’re in the wrong category, like the Horizon games are controller for me despite having a lot of aiming mechanics, but again it’s all personal feeling of comfort. I don’t argue for either one to other people; just use what feels good to you.

    • Zahille7@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      4 days ago

      I have a third-party Xbox controller that’s my main gamepad, and I bought a PS3 controller a while back for emulating PlayStation games (there was one game I played that I literally needed the controller for a specific mechanic/functionality).

      My Xbox controller actually has a couple extra buttons on the back/bottom that you can program to be other buttons; I set them to be alternate bumpers so I don’t have to hold the controller in that weird claw way.

  • grahamja@reddthat.com
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 days ago

    The wired 360 controller should have never been discontinued. There even was a wireless usb dongle. It was a great controller for pc, i used it for java minecraft around 15 years ago. Was also great for flying in Gta5.

  • Baguette
    link
    fedilink
    English
    arrow-up
    22
    ·
    4 days ago

    Still bummed about the 100 dollar price tag

    I think I’ll try it if there’s a sale, but that’s a hefty price for a controller. I’m fine with just running m&k for now

    • Blackmist@feddit.uk
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      I think that’s just part of the territory of solid parts, wireless bits and batteries. Shit’s just expensive these days. If it suffers from stick drift, that argument will fall flat though.

      And as big as Valve are, their bulk buying ability is going to pale next to Sony’s.

      • Baguette
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 days ago

        I don’t know the internals of their price decision, but IMO the controller should be sold at close to margin or at a loss. Their real money maker is in selling games and steam item trading. Their hardware should be accessible. The goal shouldn’t be to get a profit out of the controller, it should be to make people stick with the platform and create brand loyalty.

        But who knows, maybe the costs of making one is just that high.

  • shweddy@lemmy.world
    link
    fedilink
    English
    arrow-up
    29
    ·
    4 days ago

    Everyone is busy maximizing profits instead of fucking innovating meanwhile valve is over here hunkered down like a mad scientist

    • cynar@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      3 days ago

      Valve just realised that killing the golden goose, for a quick buck, is a bad plan.

      A smooth, efficient customer experience keeps us around.

      A low friction, but not aggressively in your face sales setup makes getting us to pay them very easy.

      Streamlining the developer toolchain and sales path means more games to sell to us.

      It’s not a hard formula, but apparently MBAs can’t keep with it long enough to let it snowball. They keep trying to cash out early, and cook the goose.

      • grandma@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        Not being a public company and having executive compensation be dictated by the results of a handful of quarters probably helps

    • D06M4@lemmy.zip
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 days ago

      Same here. Working just fine. 👌 I have to say I’d love a controller that was all trackpads or touch sensitive surfaces. I’m actually looking to replace my mouse for something that scraps the wheel in favor of a more durable option, but I don’t feel PC touchpads are on par (inputs and ergonomics).

    • inflatablerobot@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      3 days ago

      I got mine when it launched. Use it to play fps games as I get pain in my wrist using a mouse. I’ve had to repair mine a couple times when the shoulder buttons wore out. Got the 3d files from valve and printed new parts.

  • ZeroPoke@fedia.io
    link
    fedilink
    arrow-up
    22
    ·
    4 days ago

    Before the Steam Deck. I had said if Valve splits the back buttons and adds Type C Steam Controller 2 is good enough for me. Then I held a Steam Deck. Then I used a Steam Deck. and I knew then THATS what I needed as a controller. 4 years later here we are. I have money already in my Steam Account and anyone who I talk to has to hear me ask if its Monday yet.

    Speaking of which… Is it Monday yet?

  • inclementimmigrant@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    4 days ago

    I guess I’m old enough to remember that there were a plethora of joysticks and game pads during the 80’s and 90’s that were designed for PC. So many options for PC back in the day.

    That all changed and dried up after Doom came on the scene and M+K and the precision that it gave became the norm and there was no real need for PC gamepads and the market for that dried up plus with console controllers moving to work with PC’s there was really no need for something PC specific since for most games, M+K is still better suited or at least more than serviceable so the PC controller market is niche still at best.

  • supersquirrel@sopuli.xyz
    link
    fedilink
    English
    arrow-up
    11
    ·
    4 days ago

    I think what people will look back on and say was so successful about this design as it relates to the steam deck joysticks and trackpads is that it cemented a control pattern that I think will become a standard for high quality pc gamepads/handhelds.

    The market is ripe for someone to make something very similar but flip the joysticks and touchpads for people that prefer that layout, for one…

    • FreeBooteR69@lemmy.ca
      link
      fedilink
      English
      arrow-up
      8
      ·
      4 days ago

      I think the market is kind of stagnant, the Steam Controller should help shake that up a bit hopefully. I’m looking forward to getting 2 of them myself.

    • SpacetimeMachine@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 days ago

      That doesn’t really look like it’s useful outside of video games though. It just looks like a good controller with slightly more features than normal controllers. The track pads on the steam controller really look like a game changer to me, I use them all the time on the steam deck for games that are awkward to use with joysticks.

  • B0NK3RS@lazysoci.al
    link
    fedilink
    English
    arrow-up
    9
    ·
    4 days ago

    Even with a “pc first” controller there will still be a significant amount of pc users who just flat out refuse. Their loss though because this looks interesting.

          • Squirrelanna
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            What are some good ones that won’t break the bank? I thought the issue was quality control so this is enlightening!

            • fuckwit_mcbumcrumble@lemmy.dbzer0.com
              link
              fedilink
              English
              arrow-up
              2
              ·
              19 hours ago

              I’ve never heard of any QC issues unique to TMR. Sure the Guilikit doesn’t have the best QC, but none of their controllers really do, and it’s a $30 controller. You can get 3 of them and it’s still less than the steam controller. The gamesir is about $30 cheaper and is actually decent quality.

      • bdonvr@thelemmy.club
        link
        fedilink
        English
        arrow-up
        7
        ·
        edit-2
        4 days ago

        I mean you’ll be able to play anything on your pc with it, doesn’t have to be from Steam.

        The price thing tho, yeah it’s pricy. I guess it comes down to how much you want touchpads.

        • fuckwit_mcbumcrumble@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          5
          ·
          4 days ago

          Like the OG steam controller you have to use steam to launch for it to work like a normal controller.

          According to the GN video the joysticks don’t work as a normal xinput device unless you have steam open the game to translate it. You’re locked into using steam with the controller. This is my biggest qualm with the OG steam controller. (well besides me hating the touch pad)

        • fuckwit_mcbumcrumble@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          6
          ·
          4 days ago

          And those 2 inch touch pads are that much better? Assuming they’re exactly the same as the ones on the Deck it’s not gonna be a great experience. It takes it from excruciatingly painful, to just very unpleasant but tolerable if you’re a masochist.

          • Levi@lemmy.ca
            link
            fedilink
            English
            arrow-up
            3
            ·
            4 days ago

            That is kinda my view too. I feel a trackball would have worked better than a touchpad, but maybe I just haven’t used touch pads enough.

            • morbidcactus@lemmy.ca
              link
              fedilink
              English
              arrow-up
              3
              ·
              4 days ago

              That was one of the really cool features of the OG steam controller (and the deck too but I don’t use as much), pads can totally be setup to emulate a trackball and the haptics were weirdly good and giving you feedback. I found it really solid for games like warframe, that and gyro aiming (which I’ve never gelled with on the deck) felt pretty solid to me.

              Otherwise, the trackpads can be used for things like rotary menus too which I definitely get a lot more use out of.

    • 4am@lemmy.zip
      link
      fedilink
      English
      arrow-up
      5
      ·
      4 days ago

      It is correct grammar when using “Valve” as a plurality of its employees, as indicated by the use of “they” after the comma.

      lol get rekt nerd /s

      • DisgruntledGorillaGang@reddthat.comdeleted by creator
        link
        fedilink
        English
        arrow-up
        5
        ·
        4 days ago

        I’ve literally only ever seen businesses referred to singularly. You’re not referring to the employees, you’re referring to the business. The business is a singular entity. The employees don’t know. The business doesn’t know.

    • samus12345@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 days ago

      Valve don’t know, but they

      “Valve doesn’t know,” would only be correct if they followed it up with “but it.”

        • Ech@lemmy.ca
          link
          fedilink
          English
          arrow-up
          4
          ·
          4 days ago

          Businesses can’t know or think, either, so the line is clearly referring to people at Valve. For a pedantically accurate title, prepending the sentence with “The developers at” would clear it up, though personally I think it’s fine as is.

    • otp@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      4 days ago

      “Valve don’t know” makes perfect sense when you say “they” to refer to Valve. You wouldn’t say “They doesn’t know”.

          • DisgruntledGorillaGang@reddthat.comdeleted by creator
            link
            fedilink
            English
            arrow-up
            1
            ·
            4 days ago

            I reject the personification of corporations, whether in American English or British English. Valve is not any number of people. It is strictly a legal entity and it should be referred to as such.

            • otp@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              6
              ·
              4 days ago

              I don’t think it’s personification to recognize that Valve is composed of employees, rather than being an object.

              The same rules are followed for bands and teams, too. (Iron Maiden are an incredible band. Manchester United are having a great season.)

              You can reject it, but that doesn’t mean your “corrections” of British English grammar are accurate. I can correct the pronunciation of “Zee” all I want, but that doesn’t mean it isn’t accurate to Americans to call “Z” that when they’re in the US talking about US things.

              • DisgruntledGorillaGang@reddthat.comdeleted by creator
                link
                fedilink
                English
                arrow-up
                1
                ·
                4 days ago

                It is composed of employees. It isn’t employees.

                I didn’t correct anything. I made fun of it. Its dumb. I will continue to make fun of it. Thank you for coming to my Ted talk. Goodbye.

  • smh@slrpnk.net
    link
    fedilink
    English
    arrow-up
    4
    ·
    4 days ago

    I’m not sure. I use a controller for any game where it makes sense. It’s more ergonomic for me–my fingers get angry at me if I use keyboard and mouse to, say, run around a map for too long. Gamepad doesn’t hurt the same way.

    I’m also team “invert the y-axis because my character is a helicopter”.